offense.......................94.89214% sun...........................56.01342% rain..........................44.52711% multiweather..................23.93912% sand..........................23.39858% stall......................... 5.10786% rainstall..................... 5.10786% semistall..................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% rainoffense................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% balance....................... 0.00000% weatherless................... 0.00000% Stalliness (mean: -0.277) -1.5| | -1.0| |### -0.5|############################## |################# 0.0|### | +0.5| | +1.0| | +1.5| | +2.0|### | more negative = more offensive, more positive = more stall one # = 1.79%