offense.......................94.10715% sun...........................52.41168% rain..........................47.64735% multiweather..................21.46074% sand..........................21.40172% stall......................... 5.89285% rainstall..................... 5.89285% semistall..................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% rainoffense................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% balance....................... 0.00000% weatherless................... 0.00000% Stalliness (mean: -0.270) -1.5| | -1.0| |#### -0.5|############################## |################ 0.0|#### | +0.5| | +1.0| | +1.5| | +2.0|### | more negative = more offensive, more positive = more stall one # = 1.74%