weatherless...................89.63186% offense.......................33.60825% balance.......................25.32375% hyperoffense..................20.83798% semistall.....................16.72172% voltturn......................10.71308% hail.......................... 9.68050% stall......................... 3.50830% choice........................ 2.89901% sand.......................... 2.47358% hailstall..................... 1.81328% multiweather.................. 1.80757% monotype...................... 1.04871% monoice....................... 0.65994% mononormal.................... 0.25372% monosteel..................... 0.11100% sandstall..................... 0.04009% monowater..................... 0.02406% rain.......................... 0.02163% sandoffense................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% Stalliness (mean: -0.074) -1.5|########################### |###### -1.0|##### |############## -0.5|# |############################## 0.0|############# |######### +0.5|################# |###### +1.0|############ |################ +1.5|## |# +2.0| |### +2.5|# | +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.61%