weatherless...................92.89418% offense.......................59.42526% hyperoffense..................29.60674% voltturn......................16.97998% balance.......................10.35458% sun........................... 5.20825% sunoffense.................... 1.71836% sand.......................... 1.14538% monotype...................... 0.76436% hail.......................... 0.63168% monopoison.................... 0.59155% semistall..................... 0.53876% batonpass..................... 0.51793% hailoffense................... 0.31531% rain.......................... 0.13535% dragmag....................... 0.13298% choice........................ 0.09657% rainoffense................... 0.09463% trickroom..................... 0.09142% stall......................... 0.07466% mononormal.................... 0.06242% monowater..................... 0.05803% sandstall..................... 0.04539% sandoffense................... 0.03969% monofighting.................. 0.02126% monodragon.................... 0.01914% multiweather.................. 0.01482% monofire...................... 0.00281% monobug....................... 0.00281% monorock...................... 0.00171% monoghost..................... 0.00146% monograss..................... 0.00127% monoelectric.................. 0.00120% monoflying.................... 0.00043% monoground.................... 0.00043% trapper....................... 0.00007% monodark...................... 0.00004% monoice....................... 0.00002% monofairy..................... 0.00002% monopsychic................... 0.00001% monosteel..................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.662) | -2.0|# |#### -1.5|########### |###################### -1.0|####################### |########################### -0.5|######################## |############################## 0.0|########### |##### +0.5|##### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.60%