weatherless...................89.04675% offense.......................51.17305% hyperoffense..................34.98662% balance.......................12.57332% voltturn......................11.39457% sun........................... 6.06173% sand.......................... 2.53687% sunoffense.................... 2.05854% hail.......................... 1.56882% monotype...................... 1.25278% rain.......................... 1.09903% semistall..................... 1.02785% batonpass..................... 0.79722% hailoffense................... 0.56660% rainoffense................... 0.52104% mononormal.................... 0.44132% choice........................ 0.40146% multiweather.................. 0.28472% stall......................... 0.23917% trickroom..................... 0.23347% monowater..................... 0.20500% sandoffense................... 0.09965% monopoison.................... 0.09965% dragmag....................... 0.09111% trapper....................... 0.08826% sandstall..................... 0.08542% monofire...................... 0.08257% monorock...................... 0.07972% monograss..................... 0.06833% monoghost..................... 0.05979% monodragon.................... 0.05979% monobug....................... 0.03701% monopsychic................... 0.03701% monoflying.................... 0.03701% monoground.................... 0.03417% monosteel..................... 0.03132% monofighting.................. 0.02562% monoelectric.................. 0.02278% monodark...................... 0.01424% monofairy..................... 0.01139% monoice....................... 0.00854% allweather.................... 0.00569% tricksun...................... 0.00569% Stalliness (mean: -0.712) -2.5|# |## -2.0|##### |########## -1.5|############## |########################## -1.0|############################## |############################## -0.5|########################## |###################### 0.0|################## |######### +0.5|###### |### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.49%