weatherless...................87.07952% offense.......................63.90225% hyperoffense..................28.42974% balance....................... 7.66801% monotype...................... 7.08030% monodragon.................... 6.47443% hail.......................... 4.67702% sun........................... 3.74466% rain.......................... 2.66084% voltturn...................... 2.21679% trickroom..................... 1.83796% tricksand..................... 1.83796% sand.......................... 1.83796% choice........................ 1.62507% rainoffense................... 1.31554% monowater..................... 0.60587% Stalliness (mean: -0.767) -2.0|## |#### -1.6|####### |########### -1.2|## |####### -0.8|############### |### -0.4|############################## |#### 0.0|##### |## +0.4| more negative = more offensive, more positive = more stall one # = 1.06%