weatherless...................100.00000% offense.......................82.92755% hyperoffense..................17.07245% choice........................ 9.53505% monodragon.................... 6.71595% monotype...................... 6.71595% trickroom..................... 0.00000% sun........................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% tricksand..................... 0.00000% hail.......................... 0.00000% sand.......................... 0.00000% rainoffense................... 0.00000% rain.......................... 0.00000% balance....................... 0.00000% Stalliness (mean: -0.674) -2.0| |## -1.6|#### |# -1.2| |### -0.8| | -0.4|############################## | 0.0| | +0.4| more negative = more offensive, more positive = more stall one # = 2.54%