weatherless...................100.00000% offense.......................85.96409% hyperoffense..................14.03591% choice........................10.78850% monodragon.................... 2.27088% monotype...................... 2.27088% trickroom..................... 0.00000% sun........................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% tricksand..................... 0.00000% hail.......................... 0.00000% sand.......................... 0.00000% rainoffense................... 0.00000% rain.......................... 0.00000% balance....................... 0.00000% Stalliness (mean: -0.619) -2.0| |# -1.6|#### | -1.2| |# -0.8| | -0.4|############################## | 0.0| | +0.4| more negative = more offensive, more positive = more stall one # = 2.79%