weatherless...................91.65499% offense.......................49.10339% balance.......................31.62066% hyperoffense..................14.56505% voltturn...................... 3.98282% semistall..................... 3.42918% rain.......................... 3.02857% sun........................... 2.51305% hail.......................... 2.04659% stall......................... 1.28171% sunoffense.................... 0.95680% sand.......................... 0.88768% trickroom..................... 0.68900% monotype...................... 0.67789% rainoffense................... 0.64927% choice........................ 0.32006% mononormal.................... 0.11880% multiweather.................. 0.11140% monoice....................... 0.09974% hailoffense................... 0.09260% monofighting.................. 0.07523% monowater..................... 0.05353% monograss..................... 0.04685% monobug....................... 0.04602% monopoison.................... 0.04446% monorock...................... 0.04179% monoghost..................... 0.03730% monoflying.................... 0.03402% monoelectric.................. 0.03385% hailstall..................... 0.03047% sandoffense................... 0.02954% monopsychic................... 0.02330% dragmag....................... 0.01588% monofire...................... 0.01354% monoground.................... 0.01192% monodark...................... 0.01176% sandstall..................... 0.01092% monosteel..................... 0.00870% rainstall..................... 0.00813% tricksun...................... 0.00738% monodragon.................... 0.00607% trickhail..................... 0.00438% monofairy..................... 0.00293% gravity....................... 0.00191% sunstall...................... 0.00103% trapper....................... 0.00091% tricksand..................... 0.00069% trickrain..................... 0.00040% Stalliness (mean: -0.240) |# -2.0|# |#### -1.5|###### |########### -1.0|############### |###################### -0.5|############################ |############################## 0.0|########################## |######################## +0.5|############### |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%