weatherless...................91.29006% offense.......................47.15940% balance.......................31.29194% hyperoffense..................15.65465% voltturn...................... 7.65226% semistall..................... 3.76187% hail.......................... 3.74740% sun........................... 2.21076% stall......................... 2.13213% rain.......................... 1.73348% sand.......................... 1.06574% sunoffense.................... 0.77436% rainoffense................... 0.66051% trickroom..................... 0.30418% hailoffense................... 0.14327% monotype...................... 0.11840% choice........................ 0.10725% multiweather.................. 0.03954% dragmag....................... 0.02711% monoice....................... 0.02696% sandstall..................... 0.02115% mononormal.................... 0.02042% hailstall..................... 0.01531% monowater..................... 0.01366% monobug....................... 0.01334% monofighting.................. 0.01239% monoflying.................... 0.00964% monodragon.................... 0.00753% monoelectric.................. 0.00514% sandoffense................... 0.00502% monofire...................... 0.00295% rainstall..................... 0.00219% monoground.................... 0.00160% monograss..................... 0.00137% monoghost..................... 0.00103% monopoison.................... 0.00077% monopsychic................... 0.00071% monorock...................... 0.00068% gravity....................... 0.00014% monodark...................... 0.00013% monosteel..................... 0.00012% monofairy..................... 0.00007% tricksun...................... 0.00007% trickhail..................... 0.00001% sunstall...................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.239) |# -2.0|# |##### -1.5|######## |############ -1.0|############# |##################### -0.5|########################## |############################## 0.0|############################## |######################### +0.5|############## |######## +1.0|##### |### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%