weatherless...................86.98337% offense.......................37.92896% balance.......................36.85222% hyperoffense..................14.96381% sand.......................... 8.62242% semistall..................... 6.29585% stall......................... 3.95917% voltturn...................... 3.68409% dragmag....................... 2.81026% rain.......................... 2.71523% monotype...................... 2.34803% sun........................... 1.66749% choice........................ 1.26728% sandoffense................... 0.69253% trapper....................... 0.37994% monodark...................... 0.32764% rainoffense................... 0.29654% monoflying.................... 0.29592% trickroom..................... 0.29460% sandstall..................... 0.28966% monowater..................... 0.23575% monopoison.................... 0.21204% hail.......................... 0.20904% sunoffense.................... 0.17934% rainstall..................... 0.16974% mononormal.................... 0.16723% monofighting.................. 0.16500% multiweather.................. 0.16144% monodragon.................... 0.16048% monoice....................... 0.10511% monofairy..................... 0.09250% monograss..................... 0.08769% monofire...................... 0.08341% monoghost..................... 0.08264% monorock...................... 0.07664% monopsychic................... 0.07553% monosteel..................... 0.06741% monoelectric.................. 0.06407% monobug....................... 0.06375% monoground.................... 0.05497% hailoffense................... 0.01965% sunstall...................... 0.01800% allweather.................... 0.00811% hailstall..................... 0.00510% gravity....................... 0.00271% tricksand..................... 0.00250% trickhail..................... 0.00109% trickrain..................... 0.00045% tricksun...................... 0.00043% Stalliness (mean: -0.067) -2.0|## |######### -1.5|######## |########### -1.0|################# |####################### -0.5|####################### |############################ 0.0|############################## |############################ +0.5|####################### |################### +1.0|########## |####### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%