weatherless...................88.22403% balance.......................46.25006% offense.......................28.00905% sand.......................... 9.89761% stall......................... 9.01821% hyperoffense.................. 8.82888% semistall..................... 7.89380% voltturn...................... 6.38029% dragmag....................... 2.98798% choice........................ 1.84404% rain.......................... 1.51502% sandoffense................... 0.65798% monotype...................... 0.48149% sun........................... 0.38113% rainoffense................... 0.35827% sandstall..................... 0.28809% rainstall..................... 0.13390% trapper....................... 0.11826% trickroom..................... 0.11482% monoflying.................... 0.10128% monowater..................... 0.05915% monofighting.................. 0.04865% monopoison.................... 0.04386% monodark...................... 0.04351% sunoffense.................... 0.04124% monofairy..................... 0.03605% monodragon.................... 0.03112% multiweather.................. 0.03101% mononormal.................... 0.02466% monofire...................... 0.02456% hail.......................... 0.01375% monoice....................... 0.01263% monoground.................... 0.01048% monopsychic................... 0.01031% monograss..................... 0.01006% monoelectric.................. 0.01001% monoghost..................... 0.00917% monosteel..................... 0.00623% hailoffense................... 0.00436% trickhail..................... 0.00371% monobug....................... 0.00163% sunstall...................... 0.00070% monorock...................... 0.00053% allweather.................... 0.00010% trickrain..................... 0.00004% tricksand..................... 0.00003% gravity....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.260) -2.0| |###### -1.5|### |### -1.0|####### |############ -0.5|########### |################# 0.0|############################## |#################### +0.5|################ |####################### +1.0|######### |######## +1.5|##### |##### +2.0|## |# +2.5|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.54%