rain..........................65.74373% sun...........................61.22904% balance.......................57.45270% multiweather..................40.21689% offense.......................37.83264% weatherless...................11.29057% semistall..................... 3.23796% trickroom..................... 2.55345% trickrain..................... 2.31503% tricksun...................... 2.23043% sand.......................... 1.99969% hyperoffense.................. 1.30749% dragmag....................... 0.57683% monotype...................... 0.51531% hail.......................... 0.36917% rainoffense................... 0.21535% stall......................... 0.16920% sunoffense.................... 0.16151% monowater..................... 0.13075% voltturn...................... 0.11537% rainstall..................... 0.06922% monodark...................... 0.06153% monoelectric.................. 0.05384% monoflying.................... 0.03846% monodragon.................... 0.03076% sandoffense................... 0.02307% monobug....................... 0.02307% monopsychic................... 0.02307% monoghost..................... 0.02307% trapper....................... 0.02307% monoground.................... 0.02307% sunstall...................... 0.01538% monograss..................... 0.01538% monosteel..................... 0.01538% monofighting.................. 0.01538% monorock...................... 0.01538% monofire...................... 0.01538% mononormal.................... 0.01538% gravity....................... 0.00769% monopoison.................... 0.00769% batonpass..................... 0.00769% monofairy..................... 0.00769% hailstall..................... 0.00769% Stalliness (mean: 0.136) |# -1.0|## |####### -0.5|############## |######################### 0.0|######################### |########################### +0.5|############################## |############### +1.0|######## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.64%