rain..........................70.78287% sun...........................64.54696% balance.......................61.23187% multiweather..................43.38990% offense.......................34.64056% weatherless................... 6.83593% trickroom..................... 3.33806% semistall..................... 3.20863% trickrain..................... 3.14020% tricksun...................... 3.03518% sand.......................... 1.28928% hyperoffense.................. 0.82922% dragmag....................... 0.51640% monotype...................... 0.34309% hail.......................... 0.26375% rainoffense................... 0.15893% monowater..................... 0.09941% stall......................... 0.08973% voltturn...................... 0.07152% sunoffense.................... 0.05477% monodark...................... 0.04182% rainstall..................... 0.04088% monoelectric.................. 0.03847% monodragon.................... 0.02274% monoflying.................... 0.02079% monoghost..................... 0.01703% sandoffense................... 0.01652% monopsychic................... 0.01474% monoground.................... 0.01396% monobug....................... 0.01277% monosteel..................... 0.01233% trapper....................... 0.01127% monofighting.................. 0.00983% monofire...................... 0.00921% monorock...................... 0.00907% sunstall...................... 0.00784% mononormal.................... 0.00784% gravity....................... 0.00456% batonpass..................... 0.00456% hailstall..................... 0.00456% monopoison.................... 0.00444% monofairy..................... 0.00439% monograss..................... 0.00427% Stalliness (mean: 0.172) |# -1.0|## |##### -0.5|########### |##################### 0.0|###################### |######################## +0.5|############################## |############## +1.0|####### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.73%