rain..........................82.32418% balance.......................64.17597% sun...........................64.17448% multiweather..................48.05665% offense.......................33.01260% trickroom..................... 6.87465% trickrain..................... 6.71071% tricksun...................... 6.01024% semistall..................... 2.78419% weatherless................... 1.42584% dragmag....................... 0.14128% sand.......................... 0.12230% hail.......................... 0.05873% hyperoffense.................. 0.02677% rainoffense................... 0.02150% voltturn...................... 0.00609% monotype...................... 0.00300% monowater..................... 0.00278% stall......................... 0.00047% sunoffense.................... 0.00029% monofighting.................. 0.00018% monograss..................... 0.00004% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.197) | -1.0| |## -0.5|###### |######################## 0.0|############# |########################## +0.5|############################## |######### +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.86%