weatherless...................92.72932% offense.......................46.45251% balance.......................36.64076% hyperoffense..................10.79257% semistall..................... 4.28631% rain.......................... 3.51724% voltturn...................... 3.18914% sun........................... 1.97329% stall......................... 1.82785% sand.......................... 1.27984% monotype...................... 1.12394% trickroom..................... 0.81561% hail.......................... 0.61898% rainoffense................... 0.48518% sunoffense.................... 0.45144% choice........................ 0.31414% mononormal.................... 0.22339% monoice....................... 0.21408% hailstall..................... 0.16987% monoelectric.................. 0.14660% multiweather.................. 0.11751% dragmag....................... 0.11402% monoflying.................... 0.09308% monograss..................... 0.09192% monowater..................... 0.07795% monobug....................... 0.06865% monopoison.................... 0.04538% gravity....................... 0.04421% monofire...................... 0.03840% monodragon.................... 0.03490% sandoffense................... 0.02909% monorock...................... 0.02792% monofairy..................... 0.02676% monopsychic................... 0.02560% monoghost..................... 0.02211% sandstall..................... 0.01978% monoground.................... 0.01629% monofighting.................. 0.01513% trapper....................... 0.00582% sunstall...................... 0.00465% monodark...................... 0.00465% monosteel..................... 0.00465% hailoffense................... 0.00465% rainstall..................... 0.00465% tricksun...................... 0.00233% Stalliness (mean: -0.117) -2.0|# |## -1.5|##### |####### -1.0|############## |#################### -0.5|######################## |########################### 0.0|############################## |######################### +0.5|################## |############ +1.0|######## |### +1.5|### |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%