weatherless...................78.84550% offense.......................54.40191% balance.......................36.94448% rain.......................... 8.80012% sun........................... 8.13585% hyperoffense.................. 5.58119% sand.......................... 3.31144% semistall..................... 2.78315% voltturn...................... 2.74803% hail.......................... 2.37293% multiweather.................. 1.43421% batonpass..................... 1.30410% dragmag....................... 0.39976% sunoffense.................... 0.33957% rainoffense................... 0.30118% stall......................... 0.28928% sandoffense................... 0.06541% choice........................ 0.04644% hailoffense................... 0.04479% sandstall..................... 0.02180% rainstall..................... 0.01644% sunstall...................... 0.01236% hailstall..................... 0.00660% trapper....................... 0.00137% trickroom..................... 0.00043% allweather.................... 0.00022% trickrain..................... 0.00002% Stalliness (mean: -0.124) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%