weatherless...................78.86508% offense.......................54.50295% balance.......................36.88299% rain.......................... 8.78499% sun........................... 8.11344% hyperoffense.................. 5.57074% sand.......................... 3.34148% voltturn...................... 2.76462% semistall..................... 2.75875% hail.......................... 2.35831% multiweather.................. 1.43349% batonpass..................... 1.29310% dragmag....................... 0.39688% sunoffense.................... 0.33877% rainoffense................... 0.30153% stall......................... 0.28457% sandoffense................... 0.06252% choice........................ 0.04795% hailoffense................... 0.04414% sandstall..................... 0.02150% rainstall..................... 0.01509% sunstall...................... 0.00979% hailstall..................... 0.00542% trapper....................... 0.00085% allweather.................... 0.00016% trickroom..................... 0.00012% trickrain..................... 0.00000% Stalliness (mean: -0.125) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%