weatherless...................97.52482% offense.......................46.60214% balance.......................37.95747% hyperoffense.................. 8.98159% semistall..................... 4.87297% voltturn...................... 2.89187% stall......................... 1.58583% monotype...................... 1.37153% sun........................... 1.13222% trickroom..................... 0.91197% rain.......................... 0.82744% mononormal.................... 0.42860% sand.......................... 0.41432% choice........................ 0.39646% monofighting.................. 0.25954% monodark...................... 0.23216% sunoffense.................... 0.21549% dragmag....................... 0.20478% rainoffense................... 0.15954% hail.......................... 0.13215% monofire...................... 0.11310% monopsychic................... 0.09644% monorock...................... 0.07381% monoghost..................... 0.06072% monoflying.................... 0.06072% monobug....................... 0.05715% monoelectric.................. 0.05119% monograss..................... 0.04167% monowater..................... 0.03453% multiweather.................. 0.03095% monoground.................... 0.02976% monoice....................... 0.02976% monodragon.................... 0.02262% monopoison.................... 0.02143% monosteel..................... 0.01786% monofairy..................... 0.01191% sandoffense................... 0.00595% tricksun...................... 0.00357% trapper....................... 0.00357% rainstall..................... 0.00357% hailoffense................... 0.00238% gravity....................... 0.00119% sandstall..................... 0.00119% trickhail..................... 0.00119% hailstall..................... 0.00119% tricksand..................... 0.00119% Stalliness (mean: -0.075) -2.0|# |# -1.5|### |####### -1.0|############ |################### -0.5|########################## |############################ 0.0|############################## |########################## +0.5|################### |############# +1.0|######## |#### +1.5|## |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%