weatherless...................97.87676% offense.......................45.59061% balance.......................37.78079% hyperoffense.................. 9.52207% semistall..................... 5.15350% voltturn...................... 3.02529% stall......................... 1.95303% trickroom..................... 0.97330% sun........................... 0.96501% rain.......................... 0.76669% monotype...................... 0.72679% choice........................ 0.39300% sand.......................... 0.31712% sunoffense.................... 0.25401% dragmag....................... 0.21357% rainoffense................... 0.16308% mononormal.................... 0.16264% monofighting.................. 0.12923% hail.......................... 0.10309% monofire...................... 0.07989% monodark...................... 0.07801% monopsychic................... 0.05974% monorock...................... 0.03931% monobug....................... 0.03726% monoflying.................... 0.03167% multiweather.................. 0.02867% monoelectric.................. 0.02681% monoghost..................... 0.02316% monowater..................... 0.01967% monoground.................... 0.01800% monograss..................... 0.01776% monoice....................... 0.01713% monodragon.................... 0.01200% monosteel..................... 0.01052% monopoison.................... 0.00902% tricksun...................... 0.00328% monofairy..................... 0.00308% sandoffense................... 0.00305% hailoffense................... 0.00235% hailstall..................... 0.00147% gravity....................... 0.00129% trapper....................... 0.00120% sandstall..................... 0.00111% trickhail..................... 0.00076% rainstall..................... 0.00042% tricksand..................... 0.00034% Stalliness (mean: -0.063) -2.0|# |## -1.5|#### |######## -1.0|############ |################### -0.5|######################### |############################ 0.0|############################## |########################## +0.5|################### |############## +1.0|######## |##### +1.5|## |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%