weatherless...................97.41116% offense.......................46.24626% balance.......................35.13636% hyperoffense..................12.22887% semistall..................... 3.95830% voltturn...................... 2.89466% stall......................... 2.43021% rain.......................... 1.40927% rainoffense................... 0.95816% trickroom..................... 0.94413% monotype...................... 0.70375% choice........................ 0.70029% sun........................... 0.68570% sand.......................... 0.30370% hail.......................... 0.20211% mononormal.................... 0.15586% dragmag....................... 0.14241% monowater..................... 0.11760% sunoffense.................... 0.10666% monofighting.................. 0.07522% monofire...................... 0.06927% monobug....................... 0.04584% monorock...................... 0.04139% monodark...................... 0.03766% monoground.................... 0.03591% monopsychic................... 0.03533% monoflying.................... 0.02947% monoghost..................... 0.02716% monoelectric.................. 0.02637% monopoison.................... 0.02161% monograss..................... 0.01756% monosteel..................... 0.01251% multiweather.................. 0.01194% monoice....................... 0.00592% sandstall..................... 0.00563% rainstall..................... 0.00534% monodragon.................... 0.00482% sandoffense................... 0.00275% trapper....................... 0.00163% monofairy..................... 0.00156% hailoffense................... 0.00113% tricksand..................... 0.00098% trickhail..................... 0.00095% gravity....................... 0.00057% hailstall..................... 0.00053% Stalliness (mean: -0.122) -2.0|# |## -1.5|###### |######### -1.0|############## |################## -0.5|######################### |############################ 0.0|############################## |######################## +0.5|################## |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%