weatherless...................96.53837% offense.......................39.72148% balance.......................28.76637% hyperoffense..................20.95735% stall......................... 6.85273% semistall..................... 3.70207% rain.......................... 2.61794% rainoffense................... 2.51467% voltturn...................... 2.45410% choice........................ 1.63320% sand.......................... 0.43878% trickroom..................... 0.39224% sun........................... 0.32071% monotype...................... 0.17165% sunoffense.................... 0.09136% hail.......................... 0.08420% monowater..................... 0.08370% dragmag....................... 0.06007% monofighting.................. 0.02847% mononormal.................... 0.02759% monofire...................... 0.01462% monoground.................... 0.00521% monorock...................... 0.00481% monobug....................... 0.00364% monopsychic................... 0.00287% monoelectric.................. 0.00183% monoflying.................... 0.00129% monograss..................... 0.00107% sandoffense................... 0.00066% rainstall..................... 0.00045% monoghost..................... 0.00028% sandstall..................... 0.00025% monopoison.................... 0.00022% monoice....................... 0.00019% hailoffense................... 0.00010% monodark...................... 0.00007% monosteel..................... 0.00007% trapper....................... 0.00001% multiweather.................. 0.00001% gravity....................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.148) -2.0|# |##### -1.5|################ |#################### -1.0|#################### |###################### -0.5|############################# |############################ 0.0|############################## |######################## +0.5|################## |########### +1.0|######### |### +1.5|## |## +2.0|#### |### +2.5|######## more negative = more offensive, more positive = more stall one # = 0.39%