weatherless...................87.87899% offense.......................43.55176% balance.......................28.66328% hyperoffense..................19.54448% sand.......................... 9.90180% semistall..................... 5.12174% voltturn...................... 3.12417% stall......................... 3.11874% sandoffense................... 1.76559% rain.......................... 1.03892% sun........................... 0.88416% monotype...................... 0.69279% trickroom..................... 0.59938% dragmag....................... 0.47827% sandstall..................... 0.47330% hail.......................... 0.38852% choice........................ 0.34723% sunoffense.................... 0.26548% mononormal.................... 0.10770% rainoffense................... 0.08991% monoflying.................... 0.08497% multiweather.................. 0.08122% trickhail..................... 0.08048% monoghost..................... 0.07514% monopsychic................... 0.06581% monodragon.................... 0.06302% monowater..................... 0.05774% monodark...................... 0.04897% monosteel..................... 0.04745% monobug....................... 0.04637% monofire...................... 0.04499% monograss..................... 0.03797% hailoffense................... 0.03623% tricksand..................... 0.03130% monofighting.................. 0.03090% monorock...................... 0.02997% monoelectric.................. 0.02874% monopoison.................... 0.02278% rainstall..................... 0.02196% monofairy..................... 0.02041% monoice....................... 0.01476% trapper....................... 0.01380% monoground.................... 0.01028% sunstall...................... 0.00882% fear.......................... 0.00757% sandfear...................... 0.00757% hailfear...................... 0.00757% allweather.................... 0.00156% Stalliness (mean: -0.226) -2.5| | -2.0|## |###### -1.5|############# |################# -1.0|###################### |############################ -0.5|############################# |############################## 0.0|############################# |####################### +0.5|################# |################ +1.0|######## |##### +1.5|##### |## +2.0|## |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%