weatherless...................88.21621% offense.......................38.37187% balance.......................30.31294% hyperoffense..................19.41057% sand..........................10.50073% semistall..................... 7.69855% stall......................... 4.20608% voltturn...................... 3.49363% sandoffense................... 2.14673% rain.......................... 0.67928% sandstall..................... 0.63882% choice........................ 0.56590% sun........................... 0.56436% dragmag....................... 0.37390% trickroom..................... 0.27808% sunoffense.................... 0.22152% monotype...................... 0.13870% rainoffense................... 0.09950% hail.......................... 0.05724% trickhail..................... 0.02945% mononormal.................... 0.02673% tricksand..................... 0.02667% monoghost..................... 0.02326% monodark...................... 0.02272% multiweather.................. 0.01783% monowater..................... 0.01675% monoflying.................... 0.01631% monosteel..................... 0.00880% monopoison.................... 0.00871% monorock...................... 0.00858% monodragon.................... 0.00727% rainstall..................... 0.00351% monofire...................... 0.00337% monoice....................... 0.00319% hailoffense................... 0.00309% monofairy..................... 0.00188% monobug....................... 0.00167% monoground.................... 0.00107% sunstall...................... 0.00101% monograss..................... 0.00077% trapper....................... 0.00052% monopsychic................... 0.00051% monoelectric.................. 0.00040% fear.......................... 0.00002% sandfear...................... 0.00002% hailfear...................... 0.00002% monofighting.................. 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.118) -2.5| |# -2.0|### |###### -1.5|############### |#################### -1.0|######################### |########################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|################ |########################## +1.0|############ |######## +1.5|########## |### +2.0|### | +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.35%