weatherless...................87.48605% offense.......................57.92621% balance.......................24.42527% sand..........................11.91821% hyperoffense..................11.17696% voltturn...................... 7.21576% semistall..................... 4.96731% sandoffense................... 2.53233% stall......................... 1.50425% rain.......................... 0.54101% choice........................ 0.17595% sun........................... 0.05473% sunoffense.................... 0.03794% monotype...................... 0.00928% monoflying.................... 0.00591% sandstall..................... 0.00415% monowater..................... 0.00205% monofairy..................... 0.00132% mononormal.................... 0.00132% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.241) | -2.0| |## -1.5|##### |##### -1.0|##### |############################## -0.5|################### |################# 0.0|################# |########### +0.5|###### |## +1.0|###### |## +1.5|##### | +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 0.75%