weatherless...................86.91099% offense.......................40.78534% balance.......................36.43979% hyperoffense..................12.61780% semistall..................... 6.70157% sun........................... 5.34031% sand.......................... 3.76963% stall......................... 3.45550% rain.......................... 2.77487% monotype...................... 2.67016% voltturn...................... 1.62304% sunoffense.................... 1.46597% trickroom..................... 1.41361% hail.......................... 1.25654% trickhail..................... 0.62827% dragmag....................... 0.57592% monoelectric.................. 0.36649% monowater..................... 0.31414% rainoffense................... 0.31414% monorock...................... 0.26178% monoflying.................... 0.26178% monopoison.................... 0.20942% choice........................ 0.20942% mononormal.................... 0.20942% monodragon.................... 0.20942% monobug....................... 0.15707% monosteel..................... 0.15707% tricksand..................... 0.15707% monofire...................... 0.15707% monograss..................... 0.10471% monopsychic................... 0.10471% monofighting.................. 0.10471% monoice....................... 0.10471% sandoffense................... 0.05236% multiweather.................. 0.05236% monoghost..................... 0.05236% monofairy..................... 0.05236% Stalliness (mean: -0.018) -2.5|# | -2.0|# |### -1.5|#### |############## -1.0|################### |####################### -0.5|############################## |########################### 0.0|############################ |######################## +0.5|######################## |##################### +1.0|################# |######## +1.5|### |## +2.0|## |# +2.5| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.39%