weatherless...................88.38489% balance.......................37.99813% offense.......................37.34562% hyperoffense..................12.48832% semistall..................... 8.09268% sun........................... 4.74890% stall......................... 4.07525% sand.......................... 2.92393% rain.......................... 2.53262% monotype...................... 2.22563% trickroom..................... 1.59580% sunoffense.................... 1.46814% hail.......................... 1.44398% voltturn...................... 1.42226% trickhail..................... 0.93147% dragmag....................... 0.66256% rainoffense................... 0.32388% monowater..................... 0.27446% monoelectric.................. 0.25493% monorock...................... 0.23519% monodragon.................... 0.19123% monobug....................... 0.17687% mononormal.................... 0.17493% tricksand..................... 0.17357% monoflying.................... 0.17110% choice........................ 0.16732% monofire...................... 0.15317% monopoison.................... 0.13265% monopsychic................... 0.11554% monosteel..................... 0.11345% monofighting.................. 0.09012% monograss..................... 0.06165% monofairy..................... 0.05590% monoice....................... 0.05323% monoghost..................... 0.03595% multiweather.................. 0.03433% sandoffense................... 0.03310% Stalliness (mean: 0.049) -2.5|# | -2.0|# |## -1.5|### |############### -1.0|##################### |##################### -0.5|############################## |######################## 0.0|########################### |######################### +0.5|########################## |######################## +1.0|##################### |########### +1.5|#### |### +2.0|## |## +2.5| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.37%