weatherless...................92.99914% balance.......................33.87869% offense.......................23.66910% hyperoffense..................17.28936% semistall.....................17.00672% stall......................... 8.15613% sun........................... 3.95382% trickroom..................... 2.86889% sunoffense.................... 2.34441% hail.......................... 2.12253% trickhail..................... 2.10939% dragmag....................... 0.86359% rain.......................... 0.68575% voltturn...................... 0.41193% sand.......................... 0.23876% tricksand..................... 0.18467% monotype...................... 0.02004% monodragon.................... 0.01958% mononormal.................... 0.00046% monoflying.................... 0.00046% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.268) -2.5| | -2.0|# | -1.5| |############ -1.0|############################## |######## -0.5|########### |########## 0.0|################# |########### +0.5|################### |############### +1.0|###################### |###################### +1.5|#### |### +2.0|### |### +2.5|## |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.50%