offense.......................49.46736% sun...........................48.37479% weatherless...................38.11654% rain..........................26.24554% balance.......................24.09833% hyperoffense..................20.61020% multiweather..................15.89742% sunoffense.................... 7.78134% semistall..................... 3.76871% sand.......................... 3.14751% rainoffense................... 2.27569% stall......................... 2.05540% monotype...................... 1.57071% batonpass..................... 1.17654% sunstall...................... 0.84208% voltturn...................... 0.47423% trickroom..................... 0.28204% sandoffense................... 0.23761% hail.......................... 0.23098% monodragon.................... 0.22367% sandstall..................... 0.21017% dragmag....................... 0.19463% monodark...................... 0.16461% monoflying.................... 0.15883% monosteel..................... 0.13940% trickrain..................... 0.13002% mononormal.................... 0.12557% monowater..................... 0.12460% choice........................ 0.12139% tricksun...................... 0.10361% monoghost..................... 0.09620% monofire...................... 0.09575% monofairy..................... 0.09348% rainstall..................... 0.09252% monofighting.................. 0.09145% monobug....................... 0.09140% monopsychic................... 0.08339% monoelectric.................. 0.04306% monorock...................... 0.04268% monograss..................... 0.02590% monopoison.................... 0.02503% monoice....................... 0.02331% gravity....................... 0.02203% monoground.................... 0.02083% trapper....................... 0.01462% hailoffense................... 0.00826% tricksand..................... 0.00451% hailstall..................... 0.00184% allweather.................... 0.00111% trickhail..................... 0.00039% Stalliness (mean: -0.337) |# -2.0|# |##### -1.5|########### |################## -1.0|####################### |############################# -0.5|############################## |############################# 0.0|######################### |################## +0.5|############## |######## +1.0|##### |#### +1.5|## |# +2.0| |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%