sun...........................67.35073% offense.......................43.70491% rain..........................25.28625% balance.......................24.79625% hyperoffense..................23.30838% weatherless...................21.95983% multiweather..................17.17274% sunoffense....................13.55667% semistall..................... 5.01674% stall......................... 3.17373% sand.......................... 2.74884% rainoffense................... 1.91085% sunstall...................... 1.49484% batonpass..................... 0.89088% monotype...................... 0.62448% trickroom..................... 0.43063% sandstall..................... 0.34934% dragmag....................... 0.28202% tricksun...................... 0.22798% trickrain..................... 0.22450% voltturn...................... 0.21489% rainstall..................... 0.12806% sandoffense................... 0.09775% monodark...................... 0.09761% choice........................ 0.09670% monodragon.................... 0.08603% monoflying.................... 0.07435% hail.......................... 0.06663% monofairy..................... 0.05887% monosteel..................... 0.05289% gravity....................... 0.05149% mononormal.................... 0.04036% monowater..................... 0.02958% monobug....................... 0.02851% monopsychic................... 0.02802% monofighting.................. 0.02748% monoghost..................... 0.02677% monofire...................... 0.02632% monoground.................... 0.01681% monoelectric.................. 0.01599% monoice....................... 0.01093% trapper....................... 0.00864% monorock...................... 0.00634% monograss..................... 0.00608% monopoison.................... 0.00534% hailoffense................... 0.00203% allweather.................... 0.00118% tricksand..................... 0.00093% hailstall..................... 0.00017% trickhail..................... 0.00000% Stalliness (mean: -0.300) |# -2.0|## |###### -1.5|############### |####################### -1.0|######################## |############################## -0.5|############################ |############################ 0.0|######################## |################### +0.5|################# |########## +1.0|######## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%