sun...........................79.95928% offense.......................39.66273% hyperoffense..................26.94254% balance.......................23.04879% sunoffense....................20.75701% rain..........................18.55151% multiweather..................14.90543% weatherless...................12.95334% semistall..................... 5.23190% stall......................... 5.11404% sand.......................... 3.84165% sunstall...................... 2.87211% rainoffense................... 1.04661% dragmag....................... 0.53605% batonpass..................... 0.45248% sandstall..................... 0.43062% trickroom..................... 0.28684% rainstall..................... 0.26948% tricksun...................... 0.22750% monotype...................... 0.21747% trickrain..................... 0.13144% voltturn...................... 0.08994% gravity....................... 0.05261% choice........................ 0.05077% sandoffense................... 0.04522% monodark...................... 0.03139% monodragon.................... 0.03130% hail.......................... 0.02697% monoflying.................... 0.02345% monosteel..................... 0.02292% monofairy..................... 0.01679% mononormal.................... 0.01433% monoground.................... 0.01397% monoghost..................... 0.01129% monowater..................... 0.01098% monopsychic................... 0.00983% monofighting.................. 0.00962% monofire...................... 0.00765% monobug....................... 0.00725% trapper....................... 0.00417% monoice....................... 0.00343% allweather.................... 0.00300% monograss..................... 0.00224% monoelectric.................. 0.00177% monorock...................... 0.00126% hailoffense................... 0.00109% monopoison.................... 0.00098% tricksand..................... 0.00004% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.276) |# -2.0|## |####### -1.5|############## |############################## -1.0|#################### |########################### -0.5|###################### |######################## 0.0|################## |################# +0.5|############## |########### +1.0|####### |###### +1.5|### |## +2.0|# |## +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%