weatherless...................96.44369% offense.......................41.09530% balance.......................39.15537% hyperoffense..................11.36270% voltturn...................... 6.84178% semistall..................... 5.98313% stall......................... 2.40350% rain.......................... 1.75271% hail.......................... 1.29162% trickroom..................... 0.84792% monotype...................... 0.63765% sun........................... 0.38291% rainoffense................... 0.28539% choice........................ 0.24538% sand.......................... 0.14153% monowater..................... 0.12088% hailoffense................... 0.09350% monopoison.................... 0.08491% monobug....................... 0.07739% sunoffense.................... 0.07648% dragmag....................... 0.07372% trickhail..................... 0.06468% mononormal.................... 0.05781% hailstall..................... 0.04905% monoice....................... 0.04731% monofighting.................. 0.03847% monorock...................... 0.03788% monodark...................... 0.03706% monodragon.................... 0.03427% sandstall..................... 0.02613% monoghost..................... 0.02287% monofire...................... 0.02092% rainstall..................... 0.01764% monoflying.................... 0.01696% monograss..................... 0.01667% monoground.................... 0.01558% monoelectric.................. 0.01553% monosteel..................... 0.01223% multiweather.................. 0.01207% monopsychic................... 0.00873% monofairy..................... 0.00589% gravity....................... 0.00306% sandoffense................... 0.00175% trapper....................... 0.00133% tricksand..................... 0.00064% sunstall...................... 0.00051% tricksun...................... 0.00021% Stalliness (mean: -0.044) -2.0|## |### -1.5|###### |######## -1.0|############ |################# -0.5|##################### |########################### 0.0|############################## |########################## +0.5|###################### |############### +1.0|######### |###### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%