weatherless...................97.01382% offense.......................38.44312% balance.......................37.96569% hyperoffense..................13.67550% voltturn...................... 7.78545% semistall..................... 6.41518% stall......................... 3.50050% rain.......................... 1.36061% hail.......................... 1.35871% trickroom..................... 1.06279% rainoffense................... 0.33113% monotype...................... 0.32595% choice........................ 0.22333% sun........................... 0.19218% hailoffense................... 0.12004% monowater..................... 0.10591% dragmag....................... 0.09902% sand.......................... 0.07801% trickhail..................... 0.07372% hailstall..................... 0.07127% monobug....................... 0.04616% monodragon.................... 0.04129% sunoffense.................... 0.02843% monopoison.................... 0.02677% mononormal.................... 0.01828% monoground.................... 0.01544% monofighting.................. 0.01488% monoice....................... 0.01153% rainstall..................... 0.01023% monodark...................... 0.00929% monofire...................... 0.00915% monorock...................... 0.00872% monoghost..................... 0.00814% monopsychic................... 0.00448% monoelectric.................. 0.00342% multiweather.................. 0.00303% sandstall..................... 0.00264% gravity....................... 0.00207% monoflying.................... 0.00185% monosteel..................... 0.00164% monograss..................... 0.00148% monofairy..................... 0.00081% sandoffense................... 0.00018% trapper....................... 0.00002% tricksand..................... 0.00001% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.045) -2.0|#### |##### -1.5|####### |######### -1.0|############## |################ -0.5|##################### |############################ 0.0|############################## |########################### +0.5|######################## |################ +1.0|######### |####### +1.5|#### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%