weatherless...................96.62136% offense.......................37.75932% balance.......................32.36438% hyperoffense..................18.14566% semistall..................... 6.96112% voltturn...................... 6.54218% stall......................... 4.76952% hail.......................... 2.34064% trickroom..................... 2.16031% rain.......................... 0.87702% rainoffense................... 0.35493% hailoffense................... 0.32565% hailstall..................... 0.22120% choice........................ 0.18860% dragmag....................... 0.09841% monotype...................... 0.09837% sand.......................... 0.09574% sun........................... 0.06547% trickhail..................... 0.02562% monowater..................... 0.02350% sunoffense.................... 0.01252% monobug....................... 0.01216% monopoison.................... 0.01025% monodragon.................... 0.00859% monofire...................... 0.00849% mononormal.................... 0.00714% monofighting.................. 0.00603% monoground.................... 0.00512% rainstall..................... 0.00487% monorock...................... 0.00434% monoice....................... 0.00391% monodark...................... 0.00385% monoghost..................... 0.00301% monoelectric.................. 0.00103% gravity....................... 0.00099% monopsychic................... 0.00067% monoflying.................... 0.00054% sandstall..................... 0.00037% multiweather.................. 0.00023% monograss..................... 0.00021% monofairy..................... 0.00016% monosteel..................... 0.00015% sandoffense................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.124) -2.0|######## |############ -1.5|######## |########### -1.0|########################### |################# -0.5|####################### |############################## 0.0|############################# |########################### +0.5|####################### |################## +1.0|########## |########## +1.5|##### |## +2.0|#### |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.37%