weatherless...................78.41269% balance.......................56.43022% offense.......................37.59866% sand.......................... 9.01266% rain.......................... 8.90103% semistall..................... 3.89902% sun........................... 2.29450% trickroom..................... 2.27022% hail.......................... 1.86560% hyperoffense.................. 1.60302% monotype...................... 0.64593% stall......................... 0.46909% multiweather.................. 0.44631% voltturn...................... 0.38668% trickhail..................... 0.25807% dragmag....................... 0.24711% tricksand..................... 0.21187% monowater..................... 0.11883% gravity....................... 0.08918% monoghost..................... 0.06822% sandstall..................... 0.06801% sunoffense.................... 0.06780% rainoffense................... 0.06371% batonpass..................... 0.06264% sandoffense................... 0.06189% monoelectric.................. 0.05394% mononormal.................... 0.05243% monoice....................... 0.05028% swagplay...................... 0.04513% monopsychic................... 0.04255% tricksun...................... 0.03975% monofire...................... 0.03685% monobug....................... 0.03352% monograss..................... 0.02804% monopoison.................... 0.02783% trickrain..................... 0.02622% monoflying.................... 0.02342% monodark...................... 0.02117% monofairy..................... 0.01816% monodragon.................... 0.01805% rainstall..................... 0.01590% monofighting.................. 0.01526% hailstall..................... 0.01504% monoground.................... 0.01418% monosteel..................... 0.01407% monorock...................... 0.00913% sunstall...................... 0.00408% trapper....................... 0.00301% hailoffense................... 0.00215% allweather.................... 0.00021% Stalliness (mean: 0.137) |# -1.0|### |####### -0.5|############## |###################### 0.0|############################ |############################## +0.5|######################## |############### +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.64%