weatherless...................78.02680% balance.......................58.58388% offense.......................36.30884% sand.......................... 9.59622% rain.......................... 9.19899% semistall..................... 3.54186% trickroom..................... 2.14818% sun........................... 1.80929% hail.......................... 1.80126% hyperoffense.................. 1.18679% multiweather.................. 0.40246% stall......................... 0.37863% monotype...................... 0.35668% voltturn...................... 0.32392% dragmag....................... 0.24921% tricksand..................... 0.23449% trickhail..................... 0.21962% gravity....................... 0.07426% monowater..................... 0.07342% sandstall..................... 0.06458% sunoffense.................... 0.05573% rainoffense................... 0.05389% monoghost..................... 0.04510% sandoffense................... 0.03876% swagplay...................... 0.03593% tricksun...................... 0.03411% mononormal.................... 0.02965% monofire...................... 0.02957% trickrain..................... 0.02487% monoice....................... 0.02377% monoelectric.................. 0.02195% batonpass..................... 0.01976% monobug....................... 0.01857% monopsychic................... 0.01705% monoflying.................... 0.01343% monodragon.................... 0.01326% monograss..................... 0.01186% monopoison.................... 0.01168% monodark...................... 0.01116% rainstall..................... 0.00989% monosteel..................... 0.00878% monofairy..................... 0.00866% monofighting.................. 0.00740% monorock...................... 0.00628% monoground.................... 0.00508% hailstall..................... 0.00449% sunstall...................... 0.00151% hailoffense................... 0.00143% trapper....................... 0.00070% allweather.................... 0.00030% Stalliness (mean: 0.153) |# -1.0|## |###### -0.5|############# |###################### 0.0|############################ |############################## +0.5|######################### |############### +1.0|####### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.67%