weatherless...................76.68236% offense.......................52.43275% balance.......................26.32410% hyperoffense..................15.90740% sun...........................12.36724% rain..........................10.82425% monotype...................... 9.32263% multiweather.................. 5.66783% sand.......................... 4.91211% batonpass..................... 3.89632% semistall..................... 3.60778% mononormal.................... 1.90811% stall......................... 1.72797% sunoffense.................... 1.17728% voltturn...................... 1.01587% hail.......................... 1.01325% monoflying.................... 0.98180% monowater..................... 0.85574% monopsychic................... 0.78595% monosteel..................... 0.73704% rainoffense................... 0.69983% monobug....................... 0.69777% choice........................ 0.68881% monodark...................... 0.65005% monofairy..................... 0.63218% monorock...................... 0.58181% monodragon.................... 0.54441% swagplay...................... 0.49277% monofire...................... 0.46881% monoghost..................... 0.46400% monoelectric.................. 0.45055% sandoffense................... 0.40588% monofighting.................. 0.35708% monograss..................... 0.34932% monoice....................... 0.27029% monopoison.................... 0.23791% dragmag....................... 0.22248% monoground.................... 0.20424% trapper....................... 0.14698% trickroom..................... 0.14000% sandstall..................... 0.09347% sunstall...................... 0.06500% rainstall..................... 0.04781% hailoffense................... 0.03024% gravity....................... 0.00727% hailstall..................... 0.00658% allweather.................... 0.00569% tricksand..................... 0.00530% trickhail..................... 0.00383% tricksun...................... 0.00226% fear.......................... 0.00098% trickrain..................... 0.00069% Stalliness (mean: -0.286) |# -2.0|## |####### -1.0|################## |############################## 0.0|########################## |############# +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.95%