weatherless...................61.85996% offense.......................47.62776% sun...........................27.26144% balance.......................25.25012% hyperoffense..................21.44786% rain..........................20.04021% multiweather..................12.48925% monotype...................... 6.48299% batonpass..................... 4.93088% semistall..................... 4.14818% sunoffense.................... 3.91968% sand.......................... 3.10796% swagplay...................... 1.80065% rainoffense................... 1.72969% stall......................... 1.52608% mononormal.................... 1.19570% monofairy..................... 1.07472% monosteel..................... 1.05427% monoflying.................... 0.94106% choice........................ 0.94057% voltturn...................... 0.75287% monodark...................... 0.69451% monodragon.................... 0.56293% monowater..................... 0.46104% monofire...................... 0.45811% monopsychic................... 0.44041% hail.......................... 0.39595% monobug....................... 0.35037% sandoffense................... 0.24022% monoghost..................... 0.22072% dragmag....................... 0.19538% monofighting.................. 0.17355% monorock...................... 0.16429% monoelectric.................. 0.14945% monoground.................... 0.12636% monograss..................... 0.12189% monoice....................... 0.12163% trickroom..................... 0.12111% rainstall..................... 0.11543% sunstall...................... 0.08730% monopoison.................... 0.08415% sandstall..................... 0.08022% trapper....................... 0.05890% allweather.................... 0.00917% gravity....................... 0.00819% trickrain..................... 0.00623% hailoffense................... 0.00563% tricksun...................... 0.00224% tricksand..................... 0.00196% hailstall..................... 0.00162% trickhail..................... 0.00024% fear.......................... 0.00001% Stalliness (mean: -0.348) |# -2.0|### |############ -1.0|####################### |############################## 0.0|######################## |################ +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%