weatherless...................72.79264% offense.......................58.62247% balance.......................23.37660% sand..........................22.28057% hyperoffense..................14.92371% rain.......................... 3.60168% sandoffense................... 2.32875% semistall..................... 1.81457% voltturn...................... 1.75005% hail.......................... 1.42909% stall......................... 1.26264% multiweather.................. 0.82883% sun........................... 0.77210% sandstall..................... 0.59681% monotype...................... 0.53311% batonpass..................... 0.52927% dragmag....................... 0.37451% swagplay...................... 0.23555% monorock...................... 0.22813% rainoffense................... 0.18373% trickroom..................... 0.11838% sunoffense.................... 0.07442% monofairy..................... 0.05748% mononormal.................... 0.04597% gravity....................... 0.04128% monowater..................... 0.03720% monodark...................... 0.03363% monobug....................... 0.02496% monoflying.................... 0.02296% monofire...................... 0.01631% hailstall..................... 0.01591% monosteel..................... 0.01458% monoghost..................... 0.01377% hailoffense................... 0.01287% monopsychic................... 0.01004% monodragon.................... 0.00951% monoground.................... 0.00657% monopoison.................... 0.00428% trickhail..................... 0.00399% monograss..................... 0.00258% monofighting.................. 0.00255% monoice....................... 0.00173% monoelectric.................. 0.00092% allweather.................... 0.00070% trapper....................... 0.00044% sunstall...................... 0.00000% rainstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.347) -2.0| |# -1.5|##### |########### -1.0|###################### |########################### -0.5|############################## |############################# 0.0|##################### |################### +0.5|########## |##### +1.0|## |# +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.53%