weatherless...................78.91156% offense.......................59.86395% balance.......................24.14966% sand..........................16.89342% hyperoffense.................. 9.75057% semistall..................... 5.21542% rain.......................... 2.15420% voltturn...................... 2.04082% monotype...................... 2.04082% hail.......................... 1.36054% sun........................... 1.13379% stall......................... 1.02041% sandstall..................... 0.68027% batonpass..................... 0.56689% sandoffense................... 0.45351% monowater..................... 0.45351% multiweather.................. 0.45351% monobug....................... 0.34014% dragmag....................... 0.22676% monofire...................... 0.22676% monofighting.................. 0.22676% rainoffense................... 0.11338% monograss..................... 0.11338% monopoison.................... 0.11338% monosteel..................... 0.11338% monorock...................... 0.11338% monoghost..................... 0.11338% monoground.................... 0.11338% monoflying.................... 0.11338% Stalliness (mean: -0.215) |# -1.5|# |##### -1.0|############## |#################### -0.5|############################## |########################## 0.0|################ |############### +0.5|####### |###### +1.0|## |## +1.5|##### | more negative = more offensive, more positive = more stall one # = 0.65%