weatherless...................75.87856% offense.......................54.25094% balance.......................26.40845% sand..........................20.05835% hyperoffense..................12.07782% semistall..................... 5.63494% rain.......................... 2.45875% voltturn...................... 2.19038% monotype...................... 1.84414% stall......................... 1.62786% sandstall..................... 1.23880% hail.......................... 1.16105% sun........................... 0.92215% sandoffense................... 0.52871% batonpass..................... 0.52256% multiweather.................. 0.47886% monowater..................... 0.43939% monobug....................... 0.28325% monofighting.................. 0.21330% dragmag....................... 0.20647% monofire...................... 0.15356% monograss..................... 0.15131% rainoffense................... 0.12969% monorock...................... 0.12969% monoghost..................... 0.12969% monoground.................... 0.10323% monopoison.................... 0.08718% monoflying.................... 0.07678% monosteel..................... 0.07678% Stalliness (mean: -0.188) |# -1.5|# |##### -1.0|#################### |##################### -0.5|############################## |######################## 0.0|################ |################## +0.5|######## |######### +1.0|## |### +1.5|###### | more negative = more offensive, more positive = more stall one # = 0.60%