weatherless...................86.74979% hyperoffense..................63.72025% offense.......................26.24195% sand..........................11.26498% balance....................... 9.86143% voltturn...................... 2.84599% rain.......................... 1.98523% sandstall..................... 0.12532% stall......................... 0.12532% semistall..................... 0.05105% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monofire...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% sun........................... 0.00000% Stalliness (mean: -0.814) | -1.5| |### -1.0|############################## |###### -0.5|####### |# 0.0|# |#### +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.95%