weatherless...................73.12073% offense.......................54.86902% balance.......................35.42141% rain..........................12.61390% sand.......................... 8.45672% monotype...................... 5.78018% hyperoffense.................. 5.06834% trickroom..................... 4.55581% semistall..................... 4.32802% sun........................... 3.41686% hail.......................... 2.67654% gravity....................... 1.36674% monowater..................... 1.33827% trickhail..................... 1.22437% dragmag....................... 0.88269% monoice....................... 0.59795% monoghost..................... 0.54100% tricksand..................... 0.54100% monorock...................... 0.48405% monosteel..................... 0.39863% monoground.................... 0.39863% monoelectric.................. 0.39863% monoflying.................... 0.34169% voltturn...................... 0.31321% monograss..................... 0.31321% stall......................... 0.31321% monodragon.................... 0.31321% multiweather.................. 0.28474% monofire...................... 0.17084% batonpass..................... 0.14237% sandoffense................... 0.11390% monodark...................... 0.11390% monopsychic................... 0.11390% monofighting.................. 0.08542% sunoffense.................... 0.08542% rainoffense................... 0.05695% monobug....................... 0.05695% mononormal.................... 0.05695% monopoison.................... 0.02847% tricksun...................... 0.02847% monofairy..................... 0.02847% hailoffense................... 0.02847% hailstall..................... 0.02847% Stalliness (mean: -0.105) -1.5|## |## -1.0|######## |############ -0.5|####################### |######################### 0.0|############################## |################# +0.5|############# |###### +1.0|## |## +1.5|### | +2.0| more negative = more offensive, more positive = more stall one # = 0.67%