weatherless...................69.31702% offense.......................53.31732% balance.......................37.61160% rain..........................14.98933% sand.......................... 9.83519% monotype...................... 5.84535% trickroom..................... 5.59987% hyperoffense.................. 4.81957% semistall..................... 4.05878% sun........................... 3.18545% hail.......................... 2.88875% gravity....................... 2.06305% trickhail..................... 1.58617% monowater..................... 1.41621% dragmag....................... 1.37265% tricksand..................... 0.73870% monoice....................... 0.66941% monorock...................... 0.57470% monosteel..................... 0.57082% monoground.................... 0.52371% monoghost..................... 0.45814% monoflying.................... 0.32201% monoelectric.................. 0.30922% monodragon.................... 0.27784% monograss..................... 0.22870% multiweather.................. 0.21575% stall......................... 0.19273% voltturn...................... 0.17827% batonpass..................... 0.14935% monofire...................... 0.14074% monodark...................... 0.09879% rainoffense................... 0.08889% sandoffense................... 0.08628% monopsychic................... 0.08028% sunoffense.................... 0.07250% monofighting.................. 0.05033% monobug....................... 0.04534% mononormal.................... 0.03597% tricksun...................... 0.02896% monofairy..................... 0.02601% hailoffense................... 0.01932% monopoison.................... 0.01714% hailstall..................... 0.01714% Stalliness (mean: -0.087) -1.5|## |## -1.0|####### |########## -0.5|##################### |######################## 0.0|############################## |################## +0.5|############# |###### +1.0|## |# +1.5|#### | +2.0| more negative = more offensive, more positive = more stall one # = 0.72%