weatherless...................61.05141% offense.......................48.39910% balance.......................42.21574% rain..........................20.11287% sand..........................15.28693% gravity....................... 5.57538% semistall..................... 5.46796% monotype...................... 5.16427% trickroom..................... 5.15001% hyperoffense.................. 3.91720% dragmag....................... 3.51344% hail.......................... 2.27332% trickhail..................... 1.45234% sun........................... 1.27547% monoground.................... 1.17400% monowater..................... 1.06785% tricksand..................... 1.05801% monosteel..................... 0.88721% monoice....................... 0.73127% monorock...................... 0.61856% monoflying.................... 0.26764% monoghost..................... 0.25434% rainoffense................... 0.16064% monodragon.................... 0.11572% mononormal.................... 0.03263% batonpass..................... 0.02080% monofire...................... 0.01505% multiweather.................. 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% Stalliness (mean: -0.005) -1.5|## | -1.0|#### |### -0.5|############### |################### 0.0|############################## |############## +0.5|######### |###### +1.0| | +1.5|###### | +2.0| more negative = more offensive, more positive = more stall one # = 0.93%