weatherless...................58.57572% offense.......................56.10320% balance.......................39.05501% sand..........................26.82579% rain..........................11.85036% trickroom..................... 4.20588% semistall..................... 2.68932% monotype...................... 2.59929% hyperoffense.................. 2.15247% hail.......................... 1.73317% trickhail..................... 1.63299% monosteel..................... 1.03330% sun........................... 1.01496% monowater..................... 0.69593% tricksand..................... 0.39214% monoground.................... 0.38082% gravity....................... 0.23207% dragmag....................... 0.20926% monorock...................... 0.17559% monoflying.................... 0.13463% monoice....................... 0.07624% rainoffense................... 0.06331% monoghost..................... 0.05614% monodragon.................... 0.03232% mononormal.................... 0.01424% monofire...................... 0.00009% batonpass..................... 0.00008% multiweather.................. 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% Stalliness (mean: -0.050) -1.5|# | -1.0|##### |## -0.5|################ |################ 0.0|############################## |################ +0.5|########## |#### +1.0| | +1.5|### | +2.0| more negative = more offensive, more positive = more stall one # = 0.98%