weatherless...................89.63391% offense.......................71.05386% balance.......................27.16892% sun........................... 3.87086% rain.......................... 3.46900% hail.......................... 1.89899% hyperoffense.................. 1.69623% sand.......................... 1.47356% multiweather.................. 0.34351% dragmag....................... 0.30528% semistall..................... 0.08099% sunoffense.................... 0.06478% rainoffense................... 0.04316% gravity....................... 0.02541% voltturn...................... 0.02537% trickroom..................... 0.01141% hailoffense................... 0.00992% trapper....................... 0.00907% monotype...................... 0.00435% sandoffense................... 0.00343% mononormal.................... 0.00200% monowater..................... 0.00150% batonpass..................... 0.00137% monoflying.................... 0.00085% Stalliness (mean: -0.221) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################# 0.0|######################### |#################### +0.2|################ |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.35%