weatherless...................89.93700% offense.......................71.16221% balance.......................27.11813% sun........................... 3.68201% rain.......................... 3.40737% hail.......................... 1.86509% hyperoffense.................. 1.63231% sand.......................... 1.42482% multiweather.................. 0.30937% dragmag....................... 0.24716% semistall..................... 0.08735% sunoffense.................... 0.06845% gravity....................... 0.03381% voltturn...................... 0.02835% rainoffense................... 0.02461% trickroom..................... 0.00937% hailoffense................... 0.00901% trapper....................... 0.00806% monotype...................... 0.00396% monowater..................... 0.00192% monoflying.................... 0.00148% sandoffense................... 0.00144% batonpass..................... 0.00140% mononormal.................... 0.00057% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |######################## -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################## |#################### +0.2|############### |########### +0.4|####### |#### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%