offense.......................57.37464% weatherless...................48.66359% sun...........................32.48059% balance.......................30.40078% rain..........................30.13149% multiweather..................17.13410% hyperoffense.................. 8.14736% sand.......................... 4.68960% semistall..................... 3.34671% monotype...................... 2.90773% trickroom..................... 1.73318% hail.......................... 1.44670% sunoffense.................... 1.33211% rainoffense................... 0.73051% stall......................... 0.73051% trickrain..................... 0.70759% tricksun...................... 0.66176% monowater..................... 0.57009% batonpass..................... 0.53284% mononormal.................... 0.42971% monodragon.................... 0.38961% voltturn...................... 0.31226% gravity....................... 0.23491% monoghost..................... 0.21199% monofire...................... 0.19767% choice........................ 0.18907% monofairy..................... 0.18334% monoflying.................... 0.17475% sandoffense................... 0.16329% sandstall..................... 0.14897% monoice....................... 0.14324% monodark...................... 0.14037% dragmag....................... 0.11745% monofighting.................. 0.09167% monoelectric.................. 0.07735% monopsychic................... 0.06589% monosteel..................... 0.06016% rainstall..................... 0.05157% monograss..................... 0.05157% monobug....................... 0.05157% swagplay...................... 0.04584% trickhail..................... 0.03724% sunstall...................... 0.03438% monoground.................... 0.02865% monopoison.................... 0.02578% monorock...................... 0.02005% tricksand..................... 0.02005% hailoffense................... 0.01719% hailstall..................... 0.00859% trapper....................... 0.00286% Stalliness (mean: -0.188) |# -1.5|### |###### -1.0|############ |#################### -0.5|########################### |############################## 0.0|######################### |################## +0.5|############ |####### +1.0|#### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.59%