weatherless...................90.17262% offense.......................44.29482% balance.......................43.39062% trickroom..................... 9.27584% semistall..................... 5.49556% rain.......................... 5.05694% hyperoffense.................. 4.95666% sun........................... 2.54996% monotype...................... 2.37805% stall......................... 1.86233% hail.......................... 1.59014% voltturn...................... 1.57582% monowater..................... 0.70912% sand.......................... 0.70196% mononormal.................... 0.40828% monoelectric.................. 0.28651% choice........................ 0.27935% monopoison.................... 0.23637% monobug....................... 0.17907% dragmag....................... 0.08595% monoice....................... 0.07879% monodragon.................... 0.07879% monograss..................... 0.07163% multiweather.................. 0.07163% monofighting.................. 0.07163% gravity....................... 0.06447% batonpass..................... 0.06447% monoground.................... 0.06447% rainoffense................... 0.05730% sunstall...................... 0.05014% monoghost..................... 0.05014% trapper....................... 0.05014% monoflying.................... 0.05014% tricksand..................... 0.04298% rainstall..................... 0.03581% monorock...................... 0.03581% monodark...................... 0.02865% sunoffense.................... 0.02865% sandstall..................... 0.02865% hailoffense................... 0.02865% monofire...................... 0.01433% trickhail..................... 0.01433% sandoffense................... 0.00716% swagplay...................... 0.00716% monopsychic................... 0.00716% monosteel..................... 0.00716% tricksun...................... 0.00716% monofairy..................... 0.00716% Stalliness (mean: 0.042) -1.5|## |##### -1.0|####### |############## -0.5|################### |############################## 0.0|######################## |########################## +0.5|###################### |############# +1.0|####### |##### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%